![]() ![]() In addition to narrative twists and turns, some Flashpoint stories feature consecutive deployments in which players can’t repair or heal between missions, while others feature infiltration contracts that restrict the tonnage of deployable BattleMechs.īeyond adding over 30 hours of exciting Flashpoints to BATTLETECH, this expansion comes complete with three new ‘Mechs (including the highly anticipated Hatchetman), a challenging new mission type, and a new tropical biome for the biggest and most challenging BATTLETECH experience yet. So Ive played Battletech for about 200 hours, and I think Im pretty well versed in the nuaces of the game. Introducing Flashpoints: high-stakes, branching short stories that link together mercenary missions, crew conversations, special events, critical choices, and rare bonus rewards to take BATTLETECH's endgame and Career-Mode gameplay to the next level.įlashpoints embroil you in the feuds and machinations of the various Great Houses of the Inner Sphere, and are designed to keep even the most hardened mercenary commanders on their toes. Here is the full list of Flashpoints from a post on the Paradox fourm. ![]() BATTLETECH's first-ever expansion adds new gameplay, depth, and over 30 hours of new content to your mercenary experience. Double Agent Succession House Divided Yangs Big Score Hearts and Minds Red Hunt Prototype Siegebreaker One Mans Trash and Tournament of Champions To get Red Hunt need good relations with Kurita Showing 1 - 6 of 6 comments The author of this thread has indicated that this post answers the original topic. ![]()
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